Pixel Dust Game Engine
v0.9.5
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level
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pdg
EasingFuncIds
Graphics
Animated
Color
ConfigManager
OffsetT
PointT
VectorT
RectT
QuadT
RotatedRectT
Deserializer
EventEmitter
Distributes events to event handlers
EventManager
StartupInfo
ShutdownInfo
TimerInfo
KeyInfo
ModifierKeyInfo
PortResizeInfo
PortDrawInfo
SoundEventInfo
SpriteAnimateInfo
SpriteLayerInfo
Font
GraphicsManager
ScreenMode
IAnimationHelper
out_of_data
sync_error
bad_tag
IDeserializer
IEventHandler
Image
ImageStrip
Internet
unknown_object
ISerializer
ISpriteCollideHelper
ISpriteDrawHelper
LogManager
MemStats
CriticalSection
Mutex
AutoCriticalSection
timeout
AutoMutex
AutoMutexNoThrow
NetConnect
NetDisconnect
NetData
NetError
NetworkManager
FindDataT
OS
PDGException
Port
RefCountedObj
ResourceManager
Semaphore
ISerializable
Represents an object which can be serialized
Serializable
Serializer
A container for static methods that do the actual serialization
Singleton
Sound
SoundManager
Spline
Sprite
SpriteLayer
TileLayer
TimerException
TimerManager
UserData
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