Pixel Dust Game Engine  v0.9.5
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123]
\Npdg
 oNEasingFuncIds
 oNGraphics
 oCAnimated
 oCColor
 oCConfigManager
 oCOffsetT
 oCPointT
 oCVectorT
 oCRectT
 oCQuadT
 oCRotatedRectT
 oCDeserializer
 oCEventEmitterDistributes events to event handlers
 oCEventManager
 oCStartupInfo
 oCShutdownInfo
 oCTimerInfo
 oCKeyInfo
 oCModifierKeyInfo
 oCPortResizeInfo
 oCPortDrawInfo
 oCSoundEventInfo
 oCSpriteAnimateInfo
 oCSpriteLayerInfo
 oCFont
 oCGraphicsManager
 |\CScreenMode
 oCIAnimationHelper
 oCout_of_data
 oCsync_error
 oCbad_tag
 oCIDeserializer
 oCIEventHandler
 oCImage
 oCImageStrip
 oCInternet
 oCunknown_object
 oCISerializer
 oCISpriteCollideHelper
 oCISpriteDrawHelper
 oCLogManager
 oCMemStats
 oCCriticalSection
 oCMutex
 oCAutoCriticalSection
 oCtimeout
 oCAutoMutex
 oCAutoMutexNoThrow
 oCNetConnect
 oCNetDisconnect
 oCNetData
 oCNetError
 oCNetworkManager
 oCFindDataT
 oCOS
 oCPDGException
 oCPort
 oCRefCountedObj
 oCResourceManager
 oCSemaphore
 oCISerializableRepresents an object which can be serialized
 oCSerializable
 oCSerializerA container for static methods that do the actual serialization
 oCSingleton
 oCSound
 oCSoundManager
 oCSpline
 oCSprite
 oCSpriteLayer
 oCTileLayer
 oCTimerException
 oCTimerManager
 \CUserData