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Pixel Dust Game Engine
v0.9.5
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Public Attributes | |
| long | startupReason |
| the reason the application is starting up | |
| long | startupParamCount |
| the number of parameters that were passed to the app on startup | |
| const char ** | startupParam |
| the actual parameters as an array of strings | |
Event Data for eventType_Startup. This is the first event your game will receive from the Pixel Dust Games Framework. It provides all the managers pre-initialized and ready to use. Your game should save the references to them in your main game application class.
| const char** startupParam |
the actual parameters as an array of strings
| long startupParamCount |
the number of parameters that were passed to the app on startup
| long startupReason |
the reason the application is starting up
1.8.2