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Pixel Dust Game Engine
v0.9.5
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Public Member Functions | |
| float | distance (const PointT< T > &p2) const |
| get distance from another point | |
| PointT< T > | projection (const PointT< T > &pointB) const |
| do a projection of a second point onto this point | |
| PointT (const OffsetT< T > &o) | |
| create a point and set its x & y values | |
| PointT (T ix, T iy) | |
| create a point and set its x & y values | |
| PointT () | |
| create a point at the origin (0,0) | |
Public Member Functions inherited from OffsetT< T > | |
| bool | operator== (const OffsetT< T > &p2) const |
| return true if this point is equal to the other | |
| bool | operator!= (const OffsetT< T > &p2) const |
| return true if this point is not equal to the other | |
| OffsetT< T > & | operator= (const OffsetT< T > &p2) |
| set point equal to another | |
| OffsetT< T > | operator+ (const OffsetT< T > &p2) const |
| add two points together by adding x & y coordinates | |
| OffsetT< T > | operator- (const OffsetT< T > &p2) const |
| subtract a point from another by subtracting x & y coordinates | |
| OffsetT< T > & | operator+= (const OffsetT< T > &p2) |
| add another point to this one by adding x & y coordinates | |
| OffsetT< T > & | operator-= (const OffsetT< T > &p2) |
| subtract another point from this one by subtracting x & y coordinates | |
| OffsetT< T > & | operator*= (float n) |
| scale the offset | |
| OffsetT< T > & | operator/= (float n) |
| scale the offset | |
| OffsetT< T > | operator* (float n) const |
| scale an offset from by a factor | |
| OffsetT< T > | operator/ (float n) const |
| scale an offset from by a factor | |
| bool | zero () const |
| see if it's (0,0) | |
| OffsetT (T ix, T iy) | |
| create a point and set its x & y values | |
| OffsetT () | |
| create a point at the origin (0,0) | |
Additional Inherited Members | |
Public Attributes inherited from OffsetT< T > | |
| T | x |
| x coordinate of point on a grid or screen | |
| T | y |
| y coordinate of point on a grid or screen | |
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inline |
create a point and set its x & y values
|
inline |
create a point at the origin (0,0)
| float distance | ( | const PointT< T > & | p2 | ) | const |
get distance from another point
1.8.2