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Pixel Dust Game Engine
v0.9.5
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Public Member Functions | |
| SERIALIZABLE_TAG (CLASSTAG_DRAW_HELPER) | |
| virtual bool | draw (Sprite *sprite, Port *port)=0 |
| virtual bool | ownedBySprite () |
| ISpriteDrawHelper () | |
| virtual | ~ISpriteDrawHelper () |
| virtual uint32 | getSerializedSize (pdg::ISerializer *serializer) const |
| Get number of bytes needed to hold serialized state. | |
| virtual void | serialize (pdg::ISerializer *serializer) const |
| Write self out to a serializer. | |
| virtual void | deserialize (pdg::IDeserializer *deserializer) |
| Read self from a deserializer. | |
Public Member Functions inherited from ISerializable | |
| virtual uint32 | getMyClassTag () const =0 |
| Get a tag value that uniquely represents this class. | |
| ISerializable () | |
| virtual | ~ISerializable () |
Public Member Functions inherited from RefCountedObj | |
| virtual void | addRef () const throw () |
| virtual void | release () const throw () |
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inline |
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inlinevirtual |
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inlinevirtual |
Read self from a deserializer.
| buffer | pointer to a deserializer |
Implements ISerializable.
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inlinevirtual |
Get number of bytes needed to hold serialized state.
Implements ISerializable.
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inlinevirtual |
| SERIALIZABLE_TAG | ( | CLASSTAG_DRAW_HELPER | ) |
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inlinevirtual |
Write self out to a serializer.
| serializer | pointer to a serializer |
Implements ISerializable.
1.8.2