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Pixel Dust Game Engine
v0.9.5
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Public Member Functions | |
| virtual void | setVolume (float level)=0 |
| virtual void | setMute (bool muted)=0 |
| virtual void | idle ()=0 |
Public Member Functions inherited from Singleton< SoundManager > | |
| Singleton () | |
| virtual | ~Singleton () |
Friends | |
| class | Singleton< SoundManager > |
Additional Inherited Members | |
Static Public Member Functions inherited from Singleton< SoundManager > | |
| static SoundManager * | getSingletonInstance () |
| static bool | hasInstance () |
| static SoundManager & | instance () |
| static void | setInstance (SoundManager *i) |
| static SoundManager * | createSingletonInstance () |
SoundManager used for application wide sound settings and options
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pure virtual |
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pure virtual |
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pure virtual |
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friend |
1.8.2