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Pixel Dust Game Engine
v0.9.5
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Public Member Functions | |
virtual void | setVolume (float level)=0 |
virtual void | setMute (bool muted)=0 |
virtual void | idle ()=0 |
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Singleton () | |
virtual | ~Singleton () |
Friends | |
class | Singleton< SoundManager > |
Additional Inherited Members | |
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static SoundManager * | getSingletonInstance () |
static bool | hasInstance () |
static SoundManager & | instance () |
static void | setInstance (SoundManager *i) |
static SoundManager * | createSingletonInstance () |
SoundManager used for application wide sound settings and options
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pure virtual |
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pure virtual |
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pure virtual |
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friend |