![]() |
Pixel Dust Game Engine
v0.9.5
|
Public Types | |
| enum | { MAX_NODE_NAME_SIZE = 256 } |
Public Attributes | |
| bool | isDirectory |
| char | nodeName [MAX_NODE_NAME_SIZE] |
| void * | privateData |
| bool isDirectory |
| char nodeName[MAX_NODE_NAME_SIZE] |
| void* privateData |
1.8.2