PDG
engine v0.9.5
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- i -
inFullScreenMode() :
GraphicsManager
initialize() :
LogManager
intersection() :
Rect
isBehind() :
Sprite
isButtonDown() :
EventManager
isFirstContact() :
CpArbiter
isHidden() :
SpriteLayer
isKeyDown() :
EventManager
isLooping() :
Sound
isPaused() :
TimerManager
,
Sound
isRawKeyDown() :
EventManager
isSpriteBehind() :
SpriteLayer
isTimerPaused() :
TimerManager
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