This is the complete list of members for TileLayer, including all inherited members.
accelerate(number deltaSpeed, int msDuration=duration_Instantaneous, int easing=linearTween) | Animated | |
accelerateTo(number speed, int msDuration=duration_Instantaneous, int easing=linearTween) | Animated | |
addAnimationHelper(IAnimationHelper helper) | Animated | |
addHandler(IEventHandler inHandler, int inEventType=all_events) | EventEmitter | |
addSprite(Sprite newSprite) | SpriteLayer | |
animate(int msElapsed) | Animated | |
applyForce(Vector force, int msDuration=duration_Instantaneous) | Animated | |
applyTorque(number forceSpin, int msDuration=duration_Instantaneous) | Animated | |
blockEvent(int inEventType) | EventEmitter | |
changeCenter(Offset offset, int msDuration=duration_Instantaneous, int easing=easeInOutQuad) | Animated | |
changeCenterTo(Offset offset, int msDuration=duration_Instantaneous, int easing=easeInOutQuad) | Animated | |
checkCollision(Sprite movingSprite, uint alphaThreshold=128, boolean shortCircuit=true) | TileLayer | |
cleanupSpriteLayer | SpriteLayer | related |
clear() | EventEmitter | |
clearAnimationHelpers() | Animated | |
createSprite() | SpriteLayer | |
createSpriteFromSCML(string inSCML, string inEntityName=null) | SpriteLayer | |
createSpriteFromSCMLEntity(string inEntityName) | SpriteLayer | |
createSpriteFromSCMLFile(string inFileName, string inEntityName=null) | SpriteLayer | |
createSpriteLayer | SpriteLayer | related |
createSpriteLayerFromSCMLFile | SpriteLayer | related |
defineTileSet(int tileWidth, int tileHeight, Image tiles, boolean hasTransparency=true, boolean flipTiles=false) | TileLayer | |
deserialize(Deserializer deserializer) | SpriteLayer | |
disableCollisions() | SpriteLayer | |
disableCollisionsWithLayer(SpriteLayer otherLayer) | SpriteLayer | |
enableCollisions() | SpriteLayer | |
enableCollisionsWithLayer(SpriteLayer otherLayer) | SpriteLayer | |
fadeIn(int msDuration, int easing=linearTween) | SpriteLayer | |
fadeOut(int msDuration, int easing=linearTween) | SpriteLayer | |
findSprite(int id) | SpriteLayer | |
getBoundingBox() | Animated | |
getCenterOffset() | Animated | |
getHeight() | Animated | |
getLocation() | Animated | |
getMapData(int mapWidth=0, int mapHeight=0, int srcX, int srcY) | TileLayer | |
getMass() | Animated | |
getMoveFriction() | Animated | |
getMovementDirectionInRadians() | Animated | |
getMyClassTag() | SpriteLayer | |
getNthSprite(int index) | SpriteLayer | |
getOrigin() | SpriteLayer | |
getRotatedBounds() | Animated | |
getRotation() | Animated | |
getSerializedSize(Serializer serializer) | SpriteLayer | |
getSizeFriction() | Animated | |
getSpace() | SpriteLayer | |
getSpeed() | Animated | |
getSpin() | Animated | |
getSpinFriction() | Animated | |
getSpritePort() | SpriteLayer | |
getSpriteZOrder(Sprite sprite) | SpriteLayer | |
getTileSetImage() | TileLayer | |
getTileSize() | TileLayer | |
getTileTypeAndFacingAt(int x, int y) | TileLayer | |
getTileTypeAt(int x, int y) | TileLayer | |
getVelocity() | Animated | |
getWidth() | Animated | |
getWorldBounds() | TileLayer | |
getWorldSize() | TileLayer | |
getZoom() | SpriteLayer | |
getZOrder() | SpriteLayer | |
grow(number factor, int msDuration=duration_Instantaneous, int easing=easeInOutQuad) | Animated | |
hasSprite(Sprite sprite) | SpriteLayer | |
hide() | SpriteLayer | |
isHidden() | SpriteLayer | |
isSpriteBehind(Sprite sprite, Sprite otherSprite) | SpriteLayer | |
layerToPortOffset(Offset o) | SpriteLayer | |
layerToPortPoint(Point p) | SpriteLayer | |
layerToPortQuad(Quad q) | SpriteLayer | |
layerToPortRect(Rect r) | SpriteLayer | |
layerToPortVector(Vector v) | SpriteLayer | |
loadMapData(BinaryString data, int mapWidth=0, int mapHeight=0, int dstX, int dstY) | TileLayer | |
loadMapData(MemBlock data, int mapWidth=0, int mapHeight=0, int dstX, int dstY) | TileLayer | |
move(Offset delta, int msDuration=duration_Instantaneous, int easing=easeInOutQuad) | Animated | |
moveBehind(SpriteLayer layer) | SpriteLayer | |
moveInFrontOf(SpriteLayer layer) | SpriteLayer | |
moveTo(Point where, int msDuration=duration_Instantaneous, int easing=easeInOutQuad) | Animated | |
moveToBack() | SpriteLayer | |
moveToFront() | SpriteLayer | |
moveWith(SpriteLayer layer, number moveRatio=1.0, number zoomRatio=1.0) | SpriteLayer | |
on(int eventCode, function func) | SpriteLayer | |
onAnimationComplete(function func) | SpriteLayer | |
onAnimationEnd(function func) | SpriteLayer | |
onAnimationLoop(function func) | SpriteLayer | |
onAnimationStart(function func) | SpriteLayer | |
onCollideSprite(function func) | SpriteLayer | |
onCollideWall(function func) | SpriteLayer | |
onDrawPortComplete(function func) | SpriteLayer | |
onErasePort(function func) | SpriteLayer | |
onExitLayer(function func) | SpriteLayer | |
onFadeComplete(function func) | SpriteLayer | |
onFadeInComplete(function func) | SpriteLayer | |
onFadeOutComplete(function func) | SpriteLayer | |
onLayerFadeInComplete(function func) | SpriteLayer | |
onLayerFadeOutComplete(function func) | SpriteLayer | |
onMouseClick(function func) | SpriteLayer | |
onMouseDown(function func) | SpriteLayer | |
onMouseEnter(function func) | SpriteLayer | |
onMouseLeave(function func) | SpriteLayer | |
onMouseUp(function func) | SpriteLayer | |
onOffscreen(function func) | SpriteLayer | |
onOnscreen(function func) | SpriteLayer | |
onPostAnimateLayer(function func) | SpriteLayer | |
onPostDrawLayer(function func) | SpriteLayer | |
onPreAnimateLayer(function func) | SpriteLayer | |
onPreDrawLayer(function func) | SpriteLayer | |
onZoomComplete(function func) | SpriteLayer | |
portToLayerOffset(Offset o) | SpriteLayer | |
portToLayerPoint(Point p) | SpriteLayer | |
portToLayerQuad(Quad q) | SpriteLayer | |
portToLayerRect(Rect r) | SpriteLayer | |
portToLayerVector(Vector v) | SpriteLayer | |
registerSerializableClass | ISerializable | related |
removeAllSprites() | SpriteLayer | |
removeAnimationHelper(IAnimationHelper helper) | Animated | |
removeHandler(IEventHandler inHandler, int inEventType=all_events) | EventEmitter | |
removeSprite(Sprite oldSprite) | SpriteLayer | |
resize(number deltaWidth, number deltaHeight, int msDuration=duration_Instantaneous, int easing=easeInOutQuad) | Animated | |
resizeTo(number width, number height, int msDuration=duration_Instantaneous, int easing=easeInOutQuad) | Animated | |
rotate(number radians, int msDuration=duration_Instantaneous, int easing=easeInOutQuad) | Animated | |
rotateTo(number radiansRotation, int msDuration=duration_Instantaneous, int easing=easeInOutQuad) | Animated | |
serialize(Serializer serializer) | SpriteLayer | |
setAutoCenter(boolean autoCenter=true) | SpriteLayer | |
setCenterOffset(Offset inCenterOffset) | Animated | |
setDamping(number damping) | SpriteLayer | |
setFixedMoveAxis(boolean fixedAxis=true) | SpriteLayer | |
setFriction(number frictionCoefficient) | Animated | |
setGravity(number gravity, boolean keepItDownward=true) | SpriteLayer | |
setHeight(number inHeight) | Animated | |
setKeepGravityDownward(boolean keepItDownward=true) | SpriteLayer | |
setLocation(Point inLocation) | Animated | |
setMass(number inMass) | Animated | |
setMoveFriction(number inMoveFriction) | Animated | |
setOrigin(Point origin) | SpriteLayer | |
setRotation(number inRotation) | Animated | |
setSerializationFlags(uint flags) | SpriteLayer | |
setSize(number width, number height) | Animated | |
setSizeFriction(number inSizeFriction) | Animated | |
setSpeed(number inSpeed) | Animated | |
setSpin(number inSpin) | Animated | |
setSpinFriction(number inSpinFriction) | Animated | |
setSpritePort(Port port) | SpriteLayer | |
setStaticLayer(boolean isStatic=true) | SpriteLayer | |
setTileTypeAt(int x, int y, uint t, uint facing=facing_Ignore) | TileLayer | |
setUseChipmunkPhysics(boolean useIt=true) | SpriteLayer | |
setVelocity(Vector deltaPerSec) | Animated | |
setVelocity(number deltaXPerSec, number deltaYPerSec) | Animated | |
setVelocityInRadians(number speed, number direction) | Animated | |
setWidth(number inWidth) | Animated | |
setWorldSize(int width, int height, boolean repeatingX=false, boolean repeatingY=false) | TileLayer | |
setZoom(number zoomLevel) | SpriteLayer | |
show() | SpriteLayer | |
startAnimations() | SpriteLayer | |
startGrowing(number amountPerSecond) | Animated | |
startStretching(number widthPerSecond, number heightPerSecond) | Animated | |
stopAllForces() | Animated | |
stopAnimations() | SpriteLayer | |
stopGrowing() | Animated | |
stopMoving() | Animated | |
stopSpinning() | Animated | |
stopStretching() | Animated | |
stretch(number widthFactor, number heightFactor, int msDuration=duration_Instantaneous, int easing=easeInOutQuad) | Animated | |
unblockEvent(int inEventType) | EventEmitter | |
wait(int msDuration) | Animated | |
zoom(number deltaZoomLevel, int msDuration, int easing=easeInOutQuad, Rect keepInRect=Rect(0, 0), Point centerOn=Point(0, 0)) | SpriteLayer | |
zoomTo(number zoomLevel, int msDuration, int easing=easeInOutQuad, Rect keepInRect=Rect(0, 0), Point centerOn=Point(0, 0)) | SpriteLayer |