This is the complete list of members for Sprite, including all inherited members.
| accelerate(number deltaSpeed, int msDuration=duration_Instantaneous, int easing=linearTween) | Animated | |
| accelerateTo(number speed, int msDuration=duration_Instantaneous, int easing=linearTween) | Animated | |
| addAnimationHelper(IAnimationHelper helper) | Animated | |
| addFramesImage(Image image, int startingFrame=start_FromFirstFrame, int numFrames=all_Frames) | Sprite | |
| addHandler(IEventHandler inHandler, int inEventType=all_events) | EventEmitter | |
| animate(int msElapsed) | Animated | |
| applyForce(Vector force, int msDuration=duration_Instantaneous) | Animated | |
| applyTorque(number forceSpin, int msDuration=duration_Instantaneous) | Animated | |
| blockEvent(int inEventType) | EventEmitter | |
| changeCenter(Offset offset, int msDuration=duration_Instantaneous, int easing=easeInOutQuad) | Animated | |
| changeCenterTo(Offset offset, int msDuration=duration_Instantaneous, int easing=easeInOutQuad) | Animated | |
| changeFramesImage(Image oldImage, Image newImage) | Sprite | |
| clear() | EventEmitter | |
| clearAnimationHelpers() | Animated | |
| deserialize(Deserializer deserializer) | Sprite | |
| disableCollisions() | Sprite | |
| disconnect(Sprite otherSprite=ALL_SPRITES) | Sprite | |
| enableCollisions(int collisionType=collide_AlphaChannel) | Sprite | |
| fadeIn(int msDuration, int easing=linearTween) | Sprite | |
| fadeOut(int msDuration, int easing=linearTween) | Sprite | |
| fadeTo(number targetOpacity, int msDuration, int easing=linearTween) | Sprite | |
| gear(Sprite otherSprite, number gearRatio, number initialAngle=0, number breakingForce=0) | Sprite | |
| getBoundingBox() | Animated | |
| getCenterOffset() | Animated | |
| getCollideGroup() | Sprite | |
| getCollisionRadius() | Sprite | |
| getCurrentFrame() | Sprite | |
| getElasticity() | Sprite | |
| getFrameCenterOffset(Image image=null, int frameNum=0) | Sprite | |
| getFrameCount() | Sprite | |
| getFrameRotatedBounds(int frameNum=-1) | Sprite | |
| getFriction() | Sprite | |
| getHeight() | Animated | |
| getLayer() | Sprite | |
| getLocation() | Animated | |
| getMass() | Animated | |
| getMouseDetectMode() | Sprite | |
| getMoveFriction() | Animated | |
| getMovementDirectionInRadians() | Animated | |
| getMyClassTag() | Sprite | |
| getOpacity() | Sprite | |
| getRotatedBounds() | Animated | |
| getRotation() | Animated | |
| getSerializedSize(Serializer serializer) | Sprite | |
| getSizeFriction() | Animated | |
| getSpeed() | Animated | |
| getSpin() | Animated | |
| getSpinFriction() | Animated | |
| getVelocity() | Animated | |
| getWantsAnimEndEvents() | Sprite | |
| getWantsAnimLoopEvents() | Sprite | |
| getWantsClickEvents() | Sprite | |
| getWantsCollideWallEvents() | Sprite | |
| getWantsMouseOverEvents() | Sprite | |
| getWantsOffscreenEvents() | Sprite | |
| getWidth() | Animated | |
| getZOrder() | Sprite | |
| grooveJoint(Offset grooveStart, Offset grooveEnd, Sprite otherSprite, Offset otherAnchor, number breakingForce=0) | Sprite | |
| grow(number factor, int msDuration=duration_Instantaneous, int easing=easeInOutQuad) | Animated | |
| hasAnimation(int animationId) | Sprite | |
| hasAnimation(string animationName) | Sprite | |
| isBehind(Sprite sprite) | Sprite | |
| makeJointBreakable(CpConstraint joint, number breakingForce) | Sprite | |
| makeJointUnbreakable(CpConstraint joint) | Sprite | |
| makeStatic() | Sprite | |
| motor(Sprite otherSprite, number spin, number maxTorque=INFINITY) | Sprite | |
| move(Offset delta, int msDuration=duration_Instantaneous, int easing=easeInOutQuad) | Animated | |
| moveBehind(Sprite sprite) | Sprite | |
| moveInFrontOf(Sprite sprite) | Sprite | |
| moveTo(Point where, int msDuration=duration_Instantaneous, int easing=easeInOutQuad) | Animated | |
| moveToBack() | Sprite | |
| moveToFront() | Sprite | |
| offsetFrameCenters(int offsetX, int offsetY, Image image=null, int startingFrame=start_FromFirstFrame, int numFrames=all_Frames) | Sprite | |
| on(int eventCode, function func) | Sprite | |
| onAnimationEnd(function func) | Sprite | |
| onAnimationLoop(function func) | Sprite | |
| onCollideSprite(function func) | Sprite | |
| onCollideWall(function func) | Sprite | |
| onExitLayer(function func) | Sprite | |
| onFadeComplete(function func) | Sprite | |
| onFadeInComplete(function func) | Sprite | |
| onFadeOutComplete(function func) | Sprite | |
| onMouseClick(function func) | Sprite | |
| onMouseDown(function func) | Sprite | |
| onMouseEnter(function func) | Sprite | |
| onMouseLeave(function func) | Sprite | |
| onMouseUp(function func) | Sprite | |
| onOffscreen(function func) | Sprite | |
| onOnscreen(function func) | Sprite | |
| pinJoint(Offset anchor, Sprite otherSprite, Offset otherAnchor, number breakingForce=0) | Sprite | |
| pivotJoint(Sprite otherSprite, Point pivot, number breakingForce=0) | Sprite | |
| ratchet(Sprite otherSprite, number rachetInterval, number phase, number breakingForce=0) | Sprite | |
| registerSerializableClass | ISerializable | related |
| removeAnimationHelper(IAnimationHelper helper) | Animated | |
| removeHandler(IEventHandler inHandler, int inEventType=all_events) | EventEmitter | |
| removeJoint(CpConstraint joint) | Sprite | |
| resize(number deltaWidth, number deltaHeight, int msDuration=duration_Instantaneous, int easing=easeInOutQuad) | Animated | |
| resizeTo(number width, number height, int msDuration=duration_Instantaneous, int easing=easeInOutQuad) | Animated | |
| rotaryLimit(Sprite otherSprite, number minAngle, number maxAngle, number breakingForce=0) | Sprite | |
| rotarySpring(Sprite otherSprite, number restAngle, number stiffness, number damping, number breakingForce=0) | Sprite | |
| rotate(number radians, int msDuration=duration_Instantaneous, int easing=easeInOutQuad) | Animated | |
| rotateTo(number radiansRotation, int msDuration=duration_Instantaneous, int easing=easeInOutQuad) | Animated | |
| serialize(Serializer serializer) | Sprite | |
| setCenterOffset(Offset inCenterOffset) | Animated | |
| setCollideGroup(int group) | Sprite | |
| setCollisionHelper(ISpriteCollideHelper helper) | Sprite | |
| setCollisionRadius(number pixelRadius) | Sprite | |
| setDrawHelper(ISpriteDrawHelper helper) | Sprite | |
| setElasticity(number elasticity) | Sprite | |
| setEntityScale(number xScale, number yScale) | Sprite | |
| setFrame(int frame) | Sprite | |
| setFriction(number frictionCoefficient) | Animated | |
| setHeight(number inHeight) | Animated | |
| setLocation(Point inLocation) | Animated | |
| setMass(number inMass) | Animated | |
| setMouseDetectMode(int collisionType=collide_BoundingBox) | Sprite | |
| setMoveFriction(number inMoveFriction) | Animated | |
| setOpacity(number opacity) | Sprite | |
| setPostDrawHelper(ISpriteDrawHelper helper) | Sprite | |
| setRotation(number inRotation) | Animated | |
| setSize(number width, number height) | Animated | |
| setSizeFriction(number inSizeFriction) | Animated | |
| setSpeed(number inSpeed) | Animated | |
| setSpin(number inSpin) | Animated | |
| setSpinFriction(number inSpinFriction) | Animated | |
| setVelocity(Vector deltaPerSec) | Animated | |
| setVelocity(number deltaXPerSec, number deltaYPerSec) | Animated | |
| setVelocityInRadians(number speed, number direction) | Animated | |
| setWantsAnimEndEvents(boolean wantsThem=true) | Sprite | |
| setWantsAnimLoopEvents(boolean wantsThem=true) | Sprite | |
| setWantsClickEvents(boolean wantsThem=true) | Sprite | |
| setWantsCollideWallEvents(boolean wantsThem=true) | Sprite | |
| setWantsMouseOverEvents(boolean wantsThem=true) | Sprite | |
| setWantsOffscreenEvents(boolean wantsThem=true) | Sprite | |
| setWidth(number inWidth) | Animated | |
| slideJoint(Offset anchor, Sprite otherSprite, Offset otherAnchor, number minDist, number maxDist, number breakingForce=0) | Sprite | |
| springJoint(Offset anchor, Sprite otherSprite, Offset otherAnchor, number restLength, number stiffness, number damping, number breakingForce=0) | Sprite | |
| startAnimation(int animationId) | Sprite | |
| startAnimation(string animationName) | Sprite | |
| startFrameAnimation(number fps, int startingFrame=start_FromFirstFrame, int numFrames=all_Frames, int animateFlags=animate_Looping) | Sprite | |
| startGrowing(number amountPerSecond) | Animated | |
| startStretching(number widthPerSecond, number heightPerSecond) | Animated | |
| stopAllForces() | Animated | |
| stopFrameAnimation() | Sprite | |
| stopGrowing() | Animated | |
| stopMoving() | Animated | |
| stopSpinning() | Animated | |
| stopStretching() | Animated | |
| stretch(number widthFactor, number heightFactor, int msDuration=duration_Instantaneous, int easing=easeInOutQuad) | Animated | |
| unblockEvent(int inEventType) | EventEmitter | |
| useCollisionMask(Image frameImage, Image maskImage) | Sprite | |
| wait(int msDuration) | Animated |
and a whole mess of custom scripts.