This is the complete list of members for Animated, including all inherited members.
| accelerate(number deltaSpeed, int msDuration=duration_Instantaneous, int easing=linearTween) | Animated | |
| accelerateTo(number speed, int msDuration=duration_Instantaneous, int easing=linearTween) | Animated | |
| addAnimationHelper(IAnimationHelper helper) | Animated | |
| animate(int msElapsed) | Animated | |
| applyForce(Vector force, int msDuration=duration_Instantaneous) | Animated | |
| applyTorque(number forceSpin, int msDuration=duration_Instantaneous) | Animated | |
| changeCenter(Offset offset, int msDuration=duration_Instantaneous, int easing=easeInOutQuad) | Animated | |
| changeCenterTo(Offset offset, int msDuration=duration_Instantaneous, int easing=easeInOutQuad) | Animated | |
| clearAnimationHelpers() | Animated | |
| getBoundingBox() | Animated | |
| getCenterOffset() | Animated | |
| getHeight() | Animated | |
| getLocation() | Animated | |
| getMass() | Animated | |
| getMoveFriction() | Animated | |
| getMovementDirectionInRadians() | Animated | |
| getRotatedBounds() | Animated | |
| getRotation() | Animated | |
| getSizeFriction() | Animated | |
| getSpeed() | Animated | |
| getSpin() | Animated | |
| getSpinFriction() | Animated | |
| getVelocity() | Animated | |
| getWidth() | Animated | |
| grow(number factor, int msDuration=duration_Instantaneous, int easing=easeInOutQuad) | Animated | |
| move(Offset delta, int msDuration=duration_Instantaneous, int easing=easeInOutQuad) | Animated | |
| moveTo(Point where, int msDuration=duration_Instantaneous, int easing=easeInOutQuad) | Animated | |
| removeAnimationHelper(IAnimationHelper helper) | Animated | |
| resize(number deltaWidth, number deltaHeight, int msDuration=duration_Instantaneous, int easing=easeInOutQuad) | Animated | |
| resizeTo(number width, number height, int msDuration=duration_Instantaneous, int easing=easeInOutQuad) | Animated | |
| rotate(number radians, int msDuration=duration_Instantaneous, int easing=easeInOutQuad) | Animated | |
| rotateTo(number radiansRotation, int msDuration=duration_Instantaneous, int easing=easeInOutQuad) | Animated | |
| setCenterOffset(Offset inCenterOffset) | Animated | |
| setFriction(number frictionCoefficient) | Animated | |
| setHeight(number inHeight) | Animated | |
| setLocation(Point inLocation) | Animated | |
| setMass(number inMass) | Animated | |
| setMoveFriction(number inMoveFriction) | Animated | |
| setRotation(number inRotation) | Animated | |
| setSize(number width, number height) | Animated | |
| setSizeFriction(number inSizeFriction) | Animated | |
| setSpeed(number inSpeed) | Animated | |
| setSpin(number inSpin) | Animated | |
| setSpinFriction(number inSpinFriction) | Animated | |
| setVelocity(Vector deltaPerSec) | Animated | |
| setVelocity(number deltaXPerSec, number deltaYPerSec) | Animated | |
| setVelocityInRadians(number speed, number direction) | Animated | |
| setWidth(number inWidth) | Animated | |
| startGrowing(number amountPerSecond) | Animated | |
| startStretching(number widthPerSecond, number heightPerSecond) | Animated | |
| stopAllForces() | Animated | |
| stopGrowing() | Animated | |
| stopMoving() | Animated | |
| stopSpinning() | Animated | |
| stopStretching() | Animated | |
| stretch(number widthFactor, number heightFactor, int msDuration=duration_Instantaneous, int easing=easeInOutQuad) | Animated | |
| wait(int msDuration) | Animated |
and a whole mess of custom scripts.