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Pixel Dust Game Engine
v0.9.5
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This is the complete list of members for Spline, including all inherited members.
getFirstOrder(float u) | Spline | |
getSecondOrder(float u) | Spline | |
incrementIndex() | Spline | |
initialize(Point a, Point b, Point c, Point d) | Spline | |
pushBackPoint(Point p) | Spline | |
setIndex(unsigned long i) | Spline | |
Spline(int type) | Spline | inline |
~Spline() | Spline | inline |