This is the complete list of members for GraphicsManager, including all inherited members.
| closeGraphicsPort(Port *port=0) | GraphicsManager | virtual |
| createFont(const char *fontName, float scalingFactor=1.0f) | GraphicsManager | virtual |
| createFullScreenPort(const Rect &rect, int screenNum=screenNum_PrimaryScreen, bool allowResChange=true, int bpp=0) | GraphicsManager | virtual |
| createSingletonInstance() | Singleton< GraphicsManager > | static |
| createWindowPort(const Rect &rect, const char *windName=0, int bpp=0) | GraphicsManager | virtual |
| getCurrentScreenMode(int screenNum=screenNum_PrimaryScreen, pdg::Rect *maxWindowRect=0) | GraphicsManager | virtual |
| getFPS() | GraphicsManager | virtual |
| getMainPort() | GraphicsManager | virtual |
| getMouse(int mouseNumber=0) | GraphicsManager | virtual |
| getNthSupportedScreenMode(int n, int screenNum=screenNum_PrimaryScreen) | GraphicsManager | virtual |
| getNumScreens() | GraphicsManager | virtual |
| getNumSupportedScreenModes(int screenNum=screenNum_PrimaryScreen) | GraphicsManager | virtual |
| getSingletonInstance() | Singleton< GraphicsManager > | inlinestatic |
| getTargetFPS() | GraphicsManager | virtual |
| hasInstance() | Singleton< GraphicsManager > | inlinestatic |
| inFullScreenMode() | GraphicsManager | virtual |
| instance() | Singleton< GraphicsManager > | inlinestatic |
| screenNum_BestFitScreen enum value | GraphicsManager | |
| screenNum_PrimaryScreen enum value | GraphicsManager | |
| setInstance(GraphicsManager *i) | Singleton< GraphicsManager > | inlinestatic |
| setMainPort(Port *port) | GraphicsManager | virtual |
| setScreenMode(long width, long height, int screenNum=screenNum_PrimaryScreen, int bpp=0) | GraphicsManager | virtual |
| setTargetFPS(float fps) | GraphicsManager | virtual |
| Singleton() | Singleton< GraphicsManager > | inline |
| Singleton< GraphicsManager > class | GraphicsManager | friend |
| switchToFullScreenMode(bool allowResChange=false, Port *port=0) | GraphicsManager | virtual |
| switchToWindowMode(Port *port=0, const char *windName=0) | GraphicsManager | virtual |
| ~Singleton() | Singleton< GraphicsManager > | inlinevirtual |