![]() |
Pixel Dust Game Engine
v0.9.5
|
This is the complete list of members for EventEmitter, including all inherited members.
| addHandler(IEventHandler *inHandler, long inType=all_events) | EventEmitter | virtual |
| blockEvent(long inEventType) | EventEmitter | virtual |
| clear(bool doRelease=true) | EventEmitter | virtual |
| EventEmitter() | EventEmitter | inline |
| EventManager class | EventEmitter | friend |
| postEvent(long inEventType, void *inEventData, EventEmitter *fromEmitter=0) | EventEmitter | virtual |
| removeHandler(IEventHandler *inHandler, long inType=all_events) | EventEmitter | virtual |
| unblockEvent(long inEventType) | EventEmitter | virtual |
1.8.2