![]() |
Pixel Dust Game Engine
v0.9.5
|
This is the complete list of members for EventEmitter, including all inherited members.
addHandler(IEventHandler *inHandler, long inType=all_events) | EventEmitter | virtual |
blockEvent(long inEventType) | EventEmitter | virtual |
clear(bool doRelease=true) | EventEmitter | virtual |
EventEmitter() | EventEmitter | inline |
EventManager class | EventEmitter | friend |
postEvent(long inEventType, void *inEventData, EventEmitter *fromEmitter=0) | EventEmitter | virtual |
removeHandler(IEventHandler *inHandler, long inType=all_events) | EventEmitter | virtual |
unblockEvent(long inEventType) | EventEmitter | virtual |