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Pixel Dust Game Engine
v0.9.5
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This is the complete list of members for Animated, including all inherited members.
| accelerate(float deltaSpeed, ms_delta msDuration, EasingFunc easing=linearTween) | Animated | inline |
| accelerateTo(float speed, ms_delta msDuration, EasingFunc easing=linearTween) | Animated | virtual |
| addAnimationHelper(IAnimationHelper *helper) | Animated | virtual |
| addRef() const | RefCountedObj | inlinevirtual |
| applyForce(const Vector &force, ms_delta msDuration=duration_Instantaneous) | Animated | virtual |
| applyForce(float forceX, float forceY, ms_delta msDuration=duration_Instantaneous) | Animated | inlinevirtual |
| applyTorque(float forceSpin, ms_delta msDuration=duration_Instantaneous) | Animated | virtual |
| changeCenter(float deltaXOffset, float deltaYOffset, ms_delta msDuration, EasingFunc easing=easeInOutQuad) | Animated | inline |
| changeCenter(const Offset &offset, ms_delta msDuration, EasingFunc easing=easeInOutQuad) | Animated | inline |
| changeCenterTo(float xOffset, float yOffset, ms_delta msDuration, EasingFunc easing=easeInOutQuad) | Animated | inline |
| changeCenterTo(const Offset &offset, ms_delta msDuration, EasingFunc easing=easeInOutQuad) | Animated | |
| clearAnimationHelpers() | Animated | virtual |
| CreateInstance() | Animated | inlinestatic |
| deserialize(IDeserializer *deserializer)=0 | ISerializable | pure virtual |
| duration_Constant enum value | Animated | |
| duration_Instantaneous enum value | Animated | |
| getBoundingBox() | Animated | inline |
| getCenterOffset() | Animated | inline |
| getHeight() | Animated | inline |
| getLocation() | Animated | inline |
| getMass() | Animated | inline |
| getMoveFriction() | Animated | inline |
| getMovementDirectionInRadians() | Animated | inline |
| getMyClassTag() const =0 | ISerializable | pure virtual |
| getRotatedBounds() | Animated | inline |
| getRotation() | Animated | inline |
| getSerializedSize(ISerializer *serializer) const =0 | ISerializable | pure virtual |
| getSizeFriction() | Animated | inline |
| getSpeed() | Animated | inline |
| getSpin() | Animated | |
| getSpinFriction() | Animated | inline |
| getVelocity() | Animated | virtual |
| getWidth() | Animated | inline |
| grow(float factor) | Animated | inline |
| grow(float factor, ms_delta msDuration, EasingFunc easing=easeInOutQuad) | Animated | inline |
| ISerializable() | ISerializable | inline |
| move(float deltaX, float deltaY) | Animated | inline |
| move(const Offset &delta) | Animated | inline |
| move(float deltaX, float deltaY, ms_delta msDuration, EasingFunc easing=easeInOutQuad) | Animated | inline |
| move(const Offset &delta, ms_delta msDuration, EasingFunc easing=easeInOutQuad) | Animated | inline |
| moveTo(float x, float y) | Animated | inline |
| moveTo(const Point &where) | Animated | inline |
| moveTo(const Point &loc, ms_delta msDuration, EasingFunc easing=easeInOutQuad) | Animated | virtual |
| moveTo(float x, float y, ms_delta msDuration, EasingFunc easing=easeInOutQuad) | Animated | inline |
| release() const | RefCountedObj | inlinevirtual |
| removeAnimationHelper(IAnimationHelper *helper) | Animated | virtual |
| resize(float deltaWidth, float deltaHeight, ms_delta msDuration, EasingFunc easing=easeInOutQuad) | Animated | inline |
| resizeTo(float width, float height, ms_delta msDuration, EasingFunc easing=easeInOutQuad) | Animated | virtual |
| rotate(float radians) | Animated | inline |
| rotate(float radians, ms_delta msDuration, EasingFunc easing=easeInOutQuad) | Animated | inline |
| rotateTo(float radiansRotation) | Animated | inline |
| rotateTo(float radiansRotation, ms_delta msDuration, EasingFunc easing=easeInOutQuad) | Animated | virtual |
| SERIALIZABLE_METHODS() | Animated | |
| SERIALIZABLE_TAG(CLASSTAG_ANIMATED) | Animated | |
| serialize(ISerializer *serializer) const =0 | ISerializable | pure virtual |
| setCenterOffset(const Offset &offset) | Animated | inline |
| setFriction(float frictionCoefficient) | Animated | inlinevirtual |
| setHeight(float height) | Animated | inline |
| setLocation(const Point &loc) | Animated | inline |
| setMass(float mass) | Animated | inlinevirtual |
| setMoveFriction(float frictionCoefficient) | Animated | inline |
| setRotation(float radiansRotation) | Animated | |
| setSize(float width, float height) | Animated | inline |
| setSizeFriction(float frictionCoefficient) | Animated | inline |
| setSpeed(float speed) | Animated | inline |
| setSpin(float radiansPerSecond) | Animated | |
| setSpinFriction(float frictionCoefficient) | Animated | inline |
| setVelocity(const Vector &deltaPerSec) | Animated | virtual |
| setVelocity(float deltaXPerSec, float deltaYPerSec) | Animated | inline |
| setVelocityInRadians(float speed, float direction) | Animated | inline |
| setWidth(float width) | Animated | inline |
| startGrowing(float amountPerSecond) | Animated | inline |
| startStretching(float widthPerSecond, float heightPerSecond) | Animated | inline |
| stopAllForces() | Animated | virtual |
| stopGrowing() | Animated | inline |
| stopMoving() | Animated | inline |
| stopSpinning() | Animated | inline |
| stopStretching() | Animated | inline |
| stretch(float widthFactor, float heightFactor) | Animated | inline |
| stretch(float widthFactor, float weightFactor, ms_delta msDuration, EasingFunc easing=easeInOutQuad) | Animated | inline |
| wait(ms_delta msDuration) | Animated | inline |
| ~ISerializable() | ISerializable | inlinevirtual |
1.8.2